/* * Copyright (c) 2023-2025 Ian Marco Moffett and the Osmora Team. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Hyra nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _CONS_ANSI_H_ #define _CONS_ANSI_H_ #include #include #include /* ANSI colors */ #define ANSI_BLACK 0x000000 #define ANSI_RED 0xAA0000 #define ANSI_GREEN 0x00AA00 #define ANSI_BLUE 0x0000AA #define ANSI_YELLOW 0xAA5500 #define ANSI_MAGENTA 0xAA00AA #define ANSI_CYAN 0x00AAAA #define ANSI_WHITE 0xAAAAAA /* ANSI_FEED update codes */ #define ANSI_UPDATE_COLOR -1 /* * ANSI parser state machine. * * @prev: Previous char * @csi: Encountered control seq introducer * @reset_color: 1 if color is to be reset * @set_fg: 1 if fg is being set * @set_bg: 1 if bg is being set * @fg: Foreground color * @bg: Background color * @flags: State flags */ struct ansi_state { char prev; uint8_t csi : 2; uint8_t reset_color : 1; uint8_t set_fg : 1; uint8_t set_bg : 1; uint32_t fg; uint32_t bg; }; int ansi_feed(struct ansi_state *statep, char c); #endif /* !_CONS_ANSI_H_ */