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The NOP (no operation) instruction simply tells the processor to do nothing.
This can be useful for various things such as padding, timing, etc.
--
nop
nop
nop
...
--
Signed-off-by: Ian Moffett <ian@osmora.org>
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Signed-off-by: Ian Moffett <ian@osmora.org>
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A label is like a pin on a map with a number attached to it. OASM keeps track
of a number referred to as the psuedo instruction pointer (PIP). This value is
initially zero by default and is incremented every instruction. The purpose of
this value is to pin a location in the code and mark it to be at a specific address
so that further references to that label would be translated to the previous PIP value
at the time of encountering the label.
Signed-off-by: Ian Moffett <ian@osmora.org>
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Signed-off-by: Ian Moffett <ian@osmora.org>
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