diff options
Diffstat (limited to 'sys/dev/cons/cons.c')
-rw-r--r-- | sys/dev/cons/cons.c | 575 |
1 files changed, 496 insertions, 79 deletions
diff --git a/sys/dev/cons/cons.c b/sys/dev/cons/cons.c index 4b85240..9921ff8 100644 --- a/sys/dev/cons/cons.c +++ b/sys/dev/cons/cons.c @@ -31,35 +31,60 @@ #include <sys/types.h> #include <sys/ascii.h> #include <sys/device.h> +#include <sys/errno.h> +#include <sys/panic.h> #include <dev/video/fbdev.h> #include <dev/cons/font.h> #include <dev/cons/cons.h> #include <fs/devfs.h> +#include <fs/ctlfs.h> #include <vm/dynalloc.h> #include <string.h> +#define HIDE_CURSOR(SCR) \ + cons_draw_cursor((SCR), (SCR)->bg) + +#define SHOW_CURSOR(SCR) \ + cons_draw_cursor((SCR), rgb_invert((SCR)->bg)) + +/* Console background from kconf */ +#if defined(__CONSOLE_BG) +#define CONSOLE_BG __CONSOLE_BG +#else +#define CONSOLE_BG 0x000000 +#endif /* __CONSOLE_BG */ + +/* Console foreground from kconf */ +#if defined(__CONSOLE_FG) +#define CONSOLE_FG __CONSOLE_FG +#else +#define CONSOLE_FG 0x00AA00 +#endif /* __CONSOLE_FG */ + struct cons_screen g_root_scr = {0}; static struct cdevsw cons_cdevsw; +static struct ctlops cons_feat_ctl; -/* - * Create a chracter descriptor for drawing - * characters. - * - * @c: Character. - * @fg: Foreground. - * @bg: Background. - */ -static inline struct cons_char -cons_make_char(char c, uint32_t fg, uint32_t bg) +static void cons_draw_cursor(struct cons_screen *scr, uint32_t color); +static int cons_handle_special(struct cons_screen *scr, char c); + +static uint32_t +rgb_invert(uint32_t rgb) { - struct cons_char ch; + uint8_t r, g, b; + uint32_t ret; - ch.fg = fg; - ch.bg = bg; - ch.c = c; - return ch; + r = (rgb >> 16) & 0xFF; + g = (rgb >> 8) & 0xFF; + b = rgb & 0xFF; + + ret = (255 - r) << 16; + ret |= (255 - g) << 8; + ret |= 255 - b; + return ret; } + /* * Render a character onto the screen. * @@ -69,10 +94,10 @@ cons_make_char(char c, uint32_t fg, uint32_t bg) * @y: Y position of char. */ static void -cons_draw_char(struct cons_screen *scr, struct cons_char ch, - uint32_t x, uint32_t y) +cons_draw_char(struct cons_screen *scr, struct cons_char ch) { size_t idx; + uint32_t x, y; const uint8_t *glyph; if (scr->fb_mem == NULL) { @@ -80,41 +105,56 @@ cons_draw_char(struct cons_screen *scr, struct cons_char ch, } glyph = &CONS_FONT[(int)ch.c*16]; + x = ch.x; + y = ch.y; + for (uint32_t cy = 0; cy < FONT_HEIGHT; ++cy) { + idx = fbdev_get_index(&scr->fbdev, x + (FONT_WIDTH - 1), y + cy); for (uint32_t cx = 0; cx < FONT_WIDTH; ++cx) { - idx = fbdev_get_index(&scr->fbdev, x + (FONT_WIDTH - 1) - cx, y + cy); - scr->fb_mem[idx] = ISSET(glyph[cy], BIT(cx)) ? ch.fg : ch.bg; + scr->fb_mem[idx--] = ISSET(glyph[cy], BIT(cx)) ? ch.fg : ch.bg; } } } -static void -cons_draw_cursor(struct cons_screen *scr, uint32_t color) +/* + * Internal helper - flush console row + * + * @row: Row to flush. + */ +static int +cons_flush_row(struct cons_screen *scr, uint32_t row) { - size_t idx; + struct cons_buf *bp; + struct cons_char cc; - for (uint32_t cy = 0; cy < FONT_HEIGHT; ++cy) { - for (uint32_t cx = 0; cx < FONT_WIDTH; ++cx) { - idx = fbdev_get_index(&scr->fbdev, (scr->curs_col * FONT_WIDTH) + cx, (scr->curs_row * FONT_HEIGHT) + cy); - scr->fb_mem[idx] = color; + bp = scr->ob[row]; + if (ISSET(bp->flags, CONS_BUF_CLEAN)) { + return -EIO; + } + + for (int j = 0; j < bp->len; ++j) { + if (cons_obuf_pop(bp, &cc) != 0) { + continue; } + + cons_draw_char(scr, cc); + bp->flags |= CONS_BUF_CLEAN; } + + return 0; } /* - * Clear the screen. + * Internal helper - flush console * - * @scr: Screen to clear. - * @bg: Color to clear it to. */ -static void -cons_clear_scr(struct cons_screen *scr, uint32_t bg) +static int +cons_flush(struct cons_screen *scr) { - struct fbdev fbdev = scr->fbdev; - - for (size_t i = 0; i < fbdev.height * fbdev.pitch; ++i) { - scr->fb_mem[i] = bg; + for (int i = 0; i < scr->nrows; ++i) { + cons_flush_row(scr, i); } + return 0; } /* @@ -128,88 +168,439 @@ cons_clear_scr(struct cons_screen *scr, uint32_t bg) static int cons_handle_special(struct cons_screen *scr, char c) { + struct cons_buf *bp; + + if (scr->ch_col >= scr->ncols - 20) { + scr->ch_col = 0; + cons_handle_special(scr, '\n'); + } + switch (c) { + case ASCII_HT: + HIDE_CURSOR(scr); + scr->curs_col += 4; + scr->ch_col += 4; + if (scr->ch_col >= scr->ncols - 1) { + cons_handle_special(scr, '\n'); + } + SHOW_CURSOR(scr); + return 0; + case ASCII_NUL: + return 0; + case ASCII_BS: + bp = scr->ob[scr->ch_row]; + if (bp->head > bp->tail) { + --bp->head; + } + + HIDE_CURSOR(scr); + if (scr->ch_col > 0 && scr->curs_col > 0) { + --scr->ch_col; + --scr->curs_col; + } + SHOW_CURSOR(scr); + return 0; case ASCII_LF: + /* Are we past screen width? */ + if (scr->ch_row >= scr->nrows - 1) { + cons_clear_scr(scr, scr->bg); + return 0; + } + + HIDE_CURSOR(scr); + /* Make a newline */ - scr->ch_col = 0; + cons_flush(scr); ++scr->ch_row; + scr->ch_col = 0; + cons_flush(scr); - cons_draw_cursor(scr, scr->bg); + /* Update cursor */ + scr->curs_row += 1; scr->curs_col = 0; - scr->curs_row++; - cons_draw_cursor(scr, scr->last_chr.fg); + SHOW_CURSOR(scr); + return 0; + case ASCII_FF: + /* + * Fuck what they say, this is now the + * "flush" byte ::) + */ + cons_flush(scr); return 0; } return -1; } +static void +cons_draw_cursor(struct cons_screen *scr, uint32_t color) +{ + struct console_feat *featp; + size_t idx; + + featp = &scr->feat; + if (!featp->show_curs) { + color = scr->bg; + } + + /* Past screen width? */ + if (scr->curs_col >= scr->ncols) { + scr->curs_col = 0; + scr->curs_row++; + } + + for (uint32_t cy = 0; cy < FONT_HEIGHT; ++cy) { + idx = fbdev_get_index(&scr->fbdev, scr->curs_col * FONT_WIDTH, (scr->curs_row * FONT_HEIGHT) + cy); + for (uint32_t cx = 0; cx < FONT_WIDTH; ++cx) { + scr->fb_mem[idx++] = color; + } + } +} + /* - * Character device function. + * Clear the screen. + * + * @scr: Screen to clear. + * @bg: Color to clear it to. */ -static int -dev_write(dev_t dev, struct sio_txn *sio, int flags) +void +cons_clear_scr(struct cons_screen *scr, uint32_t bg) { - char *p; + struct fbdev fbdev = scr->fbdev; - p = sio->buf; - spinlock_acquire(&g_root_scr.lock); + cons_flush(scr); + HIDE_CURSOR(scr); - for (size_t i = 0; i < sio->len; ++i) { - cons_putch(&g_root_scr, p[i]); + scr->ch_col = 0; + scr->ch_row = 0; + scr->curs_col = 0; + scr->curs_row = 0; + + for (size_t i = 0; i < fbdev.height * fbdev.pitch; ++i) { + scr->fb_mem[i] = bg; } - spinlock_release(&g_root_scr.lock); - return sio->len; + SHOW_CURSOR(scr); + } /* - * Put a character on the screen. + * Quickly put a character on the screen. + * XXX: Does not acquire the screen's lock or show/hide the cursor. * * @scr: Screen. * @c: Character to draw. */ -int -cons_putch(struct cons_screen *scr, char c) +static void +cons_fast_putch(struct cons_screen *scr, char c) { - struct cons_char cons_chr; + struct cons_char cc; + struct cons_buf *bp; + int ansi; + + ansi = ansi_feed(&scr->ansi_s, c); + if (ansi > 0) { + c = ASCII_NUL; + } else if (ansi < 0) { + c = ASCII_NUL; + } - if (scr->ch_col > scr->ncols) { - /* Make a newline as we past the max col */ - scr->ch_col = 0; - ++scr->ch_row; + /* Handle specials */ + if (cons_handle_special(scr, c) == 0) { + return; } - if (scr->curs_row >= scr->nrows) { - /* Went over the screen size */ - /* TODO: Scroll instead of just clearing the screen */ + /* Create a new character */ + cc.c = c; + cc.fg = scr->fg; + cc.bg = scr->bg; + cc.x = scr->ch_col * FONT_WIDTH; + cc.y = scr->ch_row * FONT_HEIGHT; + + /* Push our new character */ + bp = scr->ob[scr->ch_row]; + bp->flags &= ~CONS_BUF_CLEAN; + cons_obuf_push(bp, cc); + ++scr->ch_col; + + /* Check screen bounds */ + if (cc.x >= (scr->ncols * FONT_WIDTH) - 1) { scr->ch_col = 0; - scr->ch_row = 0; - cons_clear_scr(scr, scr->bg); + ++scr->ch_row; + } + ++scr->curs_col; + if (scr->curs_col > scr->ncols - 1) { scr->curs_col = 0; - scr->curs_row = 0; - cons_draw_cursor(scr, scr->last_chr.fg); + if (scr->curs_row < scr->nrows) + ++scr->curs_row; + } +} + +/* + * Character device function. + */ +static int +dev_write(dev_t dev, struct sio_txn *sio, int flags) +{ + cons_attach(); + cons_putstr(&g_root_scr, sio->buf, sio->len); + cons_flush(&g_root_scr); + return sio->len; +} + +/* + * Character device function. + */ +static int +dev_read(dev_t dev, struct sio_txn *sio, int flags) +{ + struct cons_input input; + uint8_t *p; + int retval; + size_t n; + + p = (uint8_t *)sio->buf; + n = sio->len; + + /* Must be a power of two */ + if ((n & 1) != 0) { + return -EFAULT; + } + + retval = cons_ibuf_pop(&g_root_scr, &input); + if (retval < 0) { + return -EAGAIN; + } + + cons_attach(); + spinlock_acquire(&g_root_scr.lock); + for (;;) { + /* Buffer too small */ + if (n == 0) { + break; + } + + *p++ = input.chr; + *p++ = input.scancode; + n -= 2; + + /* Try to get the next byte */ + retval = cons_ibuf_pop(&g_root_scr, &input); + if (retval < 0) { + break; + } + } + spinlock_release(&g_root_scr.lock); + return sio->len; +} + +static int +cons_init_bufs(struct cons_screen *scr) +{ + struct cons_buf *bp; + size_t ob_len; + + scr->ib = cons_new_buf(CONS_BUF_INPUT, scr->ncols); + if (g_root_scr.ib == NULL) { + panic("out of memory\n"); + } + + ob_len = sizeof(*scr->ob) * scr->nrows; + scr->ob = dynalloc(ob_len); + + /* Allocate all output buffers per line */ + for (size_t i = 0; i < scr->nrows; ++i) { + bp = cons_new_buf(CONS_BUF_OUTPUT, scr->ncols); + if (bp == NULL) { + panic("out of memory\n"); + } + bp->flags |= CONS_BUF_CLEAN; + scr->ob[i] = bp; } + return 0; +} + +static int +ctl_feat_read(struct ctlfs_dev *cdp, struct sio_txn *sio) +{ + struct cons_screen *scr = &g_root_scr; + struct console_feat *featp; + + if (sio->buf == NULL || sio->len == 0) { + return -EINVAL; + } + + featp = &scr->feat; + if (sio->len > sizeof(*featp)) { + sio->len = sizeof(*featp); + } + + memcpy(sio->buf, featp, sio->len); + return sio->len; +} + +static int +ctl_feat_write(struct ctlfs_dev *cdp, struct sio_txn *sio) +{ + struct cons_screen *scr = &g_root_scr; + struct console_feat *featp, oldfeat; + + featp = &scr->feat; + oldfeat = *featp; + if (sio->len > sizeof(*featp)) { + sio->len = sizeof(*featp); + } + + memcpy(featp, sio->buf, sio->len); + /* - * If this is a special char that we can handle - * then handle it and return. + * If we are suddenly trying to reset the cursor + * status, redraw it. */ - if (cons_handle_special(scr, c) == 0) { + if (featp->show_curs != oldfeat.show_curs) { + if (featp->show_curs == 0) { + HIDE_CURSOR(scr); + } else { + SHOW_CURSOR(scr); + } + } + return sio->len; +} + +/* + * Detach the currently running process from the + * console. + */ +int +cons_detach(void) +{ + struct cons_screen *scr; + + scr = &g_root_scr; + if (scr->atproc == NULL) { + return 0; + } + if (scr->atproc_lock == NULL) { + return 0; + } + + scr = &g_root_scr; + scr->atproc = NULL; + mutex_release(scr->atproc_lock); + return 0; +} + +/* + * Attach the current process to the + * console. + */ +int +cons_attach(void) +{ + struct cons_screen *scr; + struct proc *td, *atproc; + + td = this_td(); + if (td == NULL) { + return -1; + } + + scr = &g_root_scr; + if (scr->atproc_lock == NULL) { return 0; } - cons_chr = cons_make_char(c, scr->fg, scr->bg); - scr->last_chr = cons_chr; + scr = &g_root_scr; + atproc = scr->atproc; - /* Draw cursor and character */ - scr->curs_col++; - cons_draw_cursor(scr, scr->last_chr.fg); - cons_draw_char(scr, cons_chr, scr->ch_col * FONT_WIDTH, - scr->ch_row * FONT_HEIGHT); + if (atproc != NULL) { + if (atproc->pid == td->pid) { + return 0; + } - ++scr->ch_col; + /* + * Do not release this here as we want + * any other process that tries to attach + * to wait. + */ + mutex_acquire(scr->atproc_lock, 0); + } + + scr->atproc = td; + return 0; +} + +/* + * Reset console color. + */ +void +cons_reset_color(struct cons_screen *scr) +{ + g_root_scr.fg = CONSOLE_FG; + g_root_scr.bg = CONSOLE_BG; +} + +void +cons_update_color(struct cons_screen *scr, uint32_t fg, uint32_t bg) +{ + scr->fg = fg; + scr->bg = bg; +} + +void +cons_reset_cursor(struct cons_screen *scr) +{ + HIDE_CURSOR(scr); + scr->ch_col = 0; + scr->ch_row = 0; + scr->curs_col = 0; + scr->curs_row = 0; + SHOW_CURSOR(scr); +} + +/* + * Put a character on the screen. + * + * @scr: Screen. + * @c: Character to draw. + */ +int +cons_putch(struct cons_screen *scr, char c) +{ + spinlock_acquire(&scr->lock); + HIDE_CURSOR(scr); + + cons_fast_putch(scr, c); + + SHOW_CURSOR(scr); + spinlock_release(&scr->lock); + return 0; +} + +/* + * Put a string on the screen. + * + * @scr: Screen. + * @s: String to draw. + * @l: Length of s. + */ +int +cons_putstr(struct cons_screen *scr, const char *s, size_t len) +{ + const char *p = s; + + spinlock_acquire(&scr->lock); + HIDE_CURSOR(scr); + + while (len--) { + cons_fast_putch(scr, *p); + ++p; + } + + SHOW_CURSOR(scr); + spinlock_release(&scr->lock); return 0; } @@ -217,14 +608,24 @@ void cons_init(void) { struct fbdev fbdev = fbdev_get(); - - g_root_scr.fg = 0x00AA00; - g_root_scr.bg = 0x000000; + struct console_feat *featp; + + featp = &g_root_scr.feat; + featp->ansi_esc = 1; + featp->show_curs = 1; + g_root_scr.ch_col = 0; + g_root_scr.ch_row = 0; + g_root_scr.fg = CONSOLE_FG; + g_root_scr.bg = CONSOLE_BG; g_root_scr.fb_mem = fbdev.mem; g_root_scr.nrows = fbdev.height / FONT_HEIGHT; g_root_scr.ncols = fbdev.width / FONT_WIDTH; g_root_scr.fbdev = fbdev; + g_root_scr.atproc = NULL; + g_root_scr.atproc_lock = NULL; memset(&g_root_scr.lock, 0, sizeof(g_root_scr.lock)); + cons_init_bufs(&g_root_scr); + SHOW_CURSOR(&g_root_scr); } /* @@ -234,6 +635,7 @@ void cons_expose(void) { static int once = 0; + struct ctlfs_dev ctl; char devname[] = "console"; devmajor_t major; dev_t dev; @@ -243,15 +645,30 @@ cons_expose(void) return; } + /* Init the attached proc mutex lock */ + g_root_scr.atproc_lock = mutex_new("console0"); + /* Register the device here */ major = dev_alloc_major(); dev = dev_alloc(major); dev_register(major, dev, &cons_cdevsw); devfs_create_entry(devname, major, dev, 0444); + + /* Register the control file */ + ctl.mode = 0666; + ctlfs_create_node(devname, &ctl); + ctl.devname = devname; + ctl.ops = &cons_feat_ctl; + ctlfs_create_entry("feat", &ctl); once ^= 1; } static struct cdevsw cons_cdevsw = { - .read = noread, + .read = dev_read, .write = dev_write }; + +static struct ctlops cons_feat_ctl = { + .read = ctl_feat_read, + .write = ctl_feat_write +}; |