diff options
Diffstat (limited to 'lib/mlibc/options/ansi/musl-generic-math/sqrtf.c')
-rw-r--r-- | lib/mlibc/options/ansi/musl-generic-math/sqrtf.c | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/lib/mlibc/options/ansi/musl-generic-math/sqrtf.c b/lib/mlibc/options/ansi/musl-generic-math/sqrtf.c deleted file mode 100644 index 28cb4ad..0000000 --- a/lib/mlibc/options/ansi/musl-generic-math/sqrtf.c +++ /dev/null @@ -1,84 +0,0 @@ -/* origin: FreeBSD /usr/src/lib/msun/src/e_sqrtf.c */ -/* - * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com. - */ -/* - * ==================================================== - * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. - * - * Developed at SunPro, a Sun Microsystems, Inc. business. - * Permission to use, copy, modify, and distribute this - * software is freely granted, provided that this notice - * is preserved. - * ==================================================== - */ - -#include "libm.h" - -static const float tiny = 1.0e-30; - -float sqrtf(float x) -{ - float z; - int32_t sign = (int)0x80000000; - int32_t ix,s,q,m,t,i; - uint32_t r; - - GET_FLOAT_WORD(ix, x); - - /* take care of Inf and NaN */ - if ((ix&0x7f800000) == 0x7f800000) - return x*x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */ - - /* take care of zero */ - if (ix <= 0) { - if ((ix&~sign) == 0) - return x; /* sqrt(+-0) = +-0 */ - if (ix < 0) - return (x-x)/(x-x); /* sqrt(-ve) = sNaN */ - } - /* normalize x */ - m = ix>>23; - if (m == 0) { /* subnormal x */ - for (i = 0; (ix&0x00800000) == 0; i++) - ix<<=1; - m -= i - 1; - } - m -= 127; /* unbias exponent */ - ix = (ix&0x007fffff)|0x00800000; - if (m&1) /* odd m, double x to make it even */ - ix += ix; - m >>= 1; /* m = [m/2] */ - - /* generate sqrt(x) bit by bit */ - ix += ix; - q = s = 0; /* q = sqrt(x) */ - r = 0x01000000; /* r = moving bit from right to left */ - - while (r != 0) { - t = s + r; - if (t <= ix) { - s = t+r; - ix -= t; - q += r; - } - ix += ix; - r >>= 1; - } - - /* use floating add to find out rounding direction */ - if (ix != 0) { - z = 1.0f - tiny; /* raise inexact flag */ - if (z >= 1.0f) { - z = 1.0f + tiny; - if (z > 1.0f) - q += 2; - else - q += q & 1; - } - } - ix = (q>>1) + 0x3f000000; - ix += m << 23; - SET_FLOAT_WORD(z, ix); - return z; -} |