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-rw-r--r--lib/liboda/include/liboda/input.h11
-rw-r--r--lib/liboda/include/liboda/oda.h23
-rw-r--r--lib/liboda/include/liboda/types.h1
-rw-r--r--lib/liboda/src/input.c27
-rw-r--r--lib/liboda/src/window.c206
5 files changed, 263 insertions, 5 deletions
diff --git a/lib/liboda/include/liboda/input.h b/lib/liboda/include/liboda/input.h
index 9906329..c74a304 100644
--- a/lib/liboda/include/liboda/input.h
+++ b/lib/liboda/include/liboda/input.h
@@ -30,7 +30,6 @@
#ifndef LIBODA_INPUT_H
#define LIBODA_INPUT_H
-#include <sys/ascii.h>
#include <stdint.h>
#include <stddef.h>
@@ -42,12 +41,22 @@
#define ODA_KEYCHAR(KEY) ((char )(KEY) & 0xFF)
/*
+ * Key defines
+ */
+#define ODA_KEY_OTHER 0x0000
+#define ODA_KEY_ESCAPE 0x0001
+#define ODA_KEY_TAB 0x0002
+#define ODA_KEY_BACKSPACE 0x0003
+
+/*
* Represents a key press
*
+ * @type: Key types (see ODA_KEY_*)
* @scancode: Scancode
* @ch: Character
*/
struct oda_key {
+ uint16_t type;
uint8_t scancode;
char ch;
};
diff --git a/lib/liboda/include/liboda/oda.h b/lib/liboda/include/liboda/oda.h
index 10738a9..9d96f2f 100644
--- a/lib/liboda/include/liboda/oda.h
+++ b/lib/liboda/include/liboda/oda.h
@@ -40,10 +40,12 @@
/*
* ODA representation of a window.
*
+ * @wid: Window ID (identifies the window)
* @surface: Window surface descriptor
* @session: Session this window belongs to
*/
struct oda_window {
+ odawid_t wid;
struct gfx_shape surface;
struct oda_state *session;
TAILQ_ENTRY(oda_window) link;
@@ -81,6 +83,22 @@ struct oda_wattr {
};
/*
+ * Arguments for oda_movewin() are stored
+ * within this structure to minimize the
+ * number of arguments within the function
+ * signature.
+ *
+ * @wp: Window to be moved
+ * @to_x: X position to move window to
+ * @to_y: Y position to move window to
+ */
+struct oda_movewin {
+ struct oda_window *wp;
+ odapos_t to_x;
+ odapos_t to_y;
+};
+
+/*
* A pixel point that can be plotted
* onto a window.
*
@@ -99,9 +117,12 @@ struct oda_point {
int oda_reqwin(struct oda_wattr *params, struct oda_window **res);
int oda_termwin(struct oda_state *state, struct oda_window *win);
-int oda_plotwin(struct oda_state *state, const struct oda_point *point);
+int oda_plotwin(struct oda_state *state, const struct oda_point *point);
+int oda_movewin(struct oda_state *state, struct oda_movewin *params);
int oda_start_win(struct oda_state *state, struct oda_window *win);
+
int oda_init(struct oda_state *res);
+int oda_shutdown(struct oda_state *state);
#endif /* !LIBODA_ODA_H */
diff --git a/lib/liboda/include/liboda/types.h b/lib/liboda/include/liboda/types.h
index 8b77aa7..ec12330 100644
--- a/lib/liboda/include/liboda/types.h
+++ b/lib/liboda/include/liboda/types.h
@@ -36,5 +36,6 @@ typedef uint32_t odapos_t; /* X/Y positions */
typedef uint32_t odapix_t; /* RGB pixel */
typedef odapix_t odacolor_t; /* RGB color */
typedef uint32_t odadimm_t; /* Dimensions */
+typedef uint32_t odawid_t; /* Window ID */
#endif /* !LIBODA_TYPE_H */
diff --git a/lib/liboda/src/input.c b/lib/liboda/src/input.c
index 88c4256..797a9d4 100644
--- a/lib/liboda/src/input.c
+++ b/lib/liboda/src/input.c
@@ -27,13 +27,39 @@
* POSSIBILITY OF SUCH DAMAGE.
*/
+#include <sys/ascii.h>
#include <sys/errno.h>
+#include <sys/param.h>
#include <liboda/oda.h>
#include <liboda/input.h>
#include <stdint.h>
#include <stdio.h>
/*
+ * Convert key scancode/char values to fixed
+ * ODA key constants
+ */
+static inline uint16_t
+oda_map_key(const struct oda_key *key)
+{
+ uint16_t type = ODA_KEY_OTHER;
+
+ switch (key->ch) {
+ case ASCII_ESC:
+ type = ODA_KEY_ESCAPE;
+ break;
+ case ASCII_HT:
+ type = ODA_KEY_TAB;
+ break;
+ case ASCII_BS:
+ type = ODA_KEY_BACKSPACE;
+ break;
+ }
+
+ return type;
+}
+
+/*
* Dispatch keyboard events. This is typically
* called in an event loop so that keyboard events
* are handled per iteration.
@@ -57,5 +83,6 @@ oda_kbd_dispatch(struct oda_kbd *kbd)
key.scancode = ODA_SCANCODE(input);
key.ch = ODA_KEYCHAR(input);
+ key.type = oda_map_key(&key);
return kbd->handle_keyev(kbd, &key);
}
diff --git a/lib/liboda/src/window.c b/lib/liboda/src/window.c
index 9a8b799..216b106 100644
--- a/lib/liboda/src/window.c
+++ b/lib/liboda/src/window.c
@@ -28,12 +28,121 @@
*/
#include <sys/errno.h>
+#include <sys/queue.h>
#include <stdlib.h>
#include <string.h>
#include <liboda/oda.h>
#include <liboda/odavar.h>
#include <liboda/types.h>
#include <libgfx/gfx.h>
+#include <libgfx/draw.h>
+
+/*
+ * The window cache is used to reduce how many
+ * calls to malloc() and free() are made during
+ * window creation and destruction.
+ */
+static TAILQ_HEAD(, oda_window) wcache;
+static uint32_t wcache_cookie = 0;
+static odawid_t next_wid = 1;
+
+/*
+ * Pop a window from the window cache.
+ * Returns NULL there are no more windows.
+ */
+static struct oda_window *
+oda_window_pop(void)
+{
+ struct oda_window *wdp;
+
+ if (wcache_cookie != ODA_COOKIE) {
+ TAILQ_INIT(&wcache);
+ wcache_cookie = ODA_COOKIE;
+ return NULL;
+ }
+
+ wdp = TAILQ_FIRST(&wcache);
+ TAILQ_REMOVE(&wcache, wdp, link);
+ return wdp;
+}
+
+/*
+ * Place a window into the window cache.
+ */
+static void
+oda_window_cache(struct oda_window *wdp)
+{
+ /* Ensure arg is valid */
+ if (wdp == NULL) {
+ return;
+ }
+
+ if (wcache_cookie != ODA_COOKIE) {
+ TAILQ_INIT(&wcache);
+ wcache_cookie = ODA_COOKIE;
+ }
+
+ TAILQ_INSERT_TAIL(&wcache, wdp, link);
+}
+
+/*
+ * Allocate an ODP window
+ *
+ * Returns NULL on failure
+ */
+static struct oda_window *
+oda_window_alloc(void)
+{
+ struct oda_window *wdp;
+
+ /*
+ * First check if there are any entries
+ * we can grab from the window cache.
+ */
+ wdp = oda_window_pop();
+ if (wdp != NULL) {
+ return wdp;
+ }
+
+ /* Allocate a new window */
+ wdp = malloc(sizeof(*wdp));
+ if (wdp == NULL) {
+ return NULL;
+ }
+
+ memset(wdp, 0, sizeof(*wdp));
+ wdp->wid = next_wid++;
+ return wdp;
+}
+
+/*
+ * Release a given ODA window descriptor
+ *
+ * @wdp: Window to free
+ */
+static void
+oda_window_release(struct oda_state *state, struct oda_window *wdp)
+{
+ if (wdp == NULL) {
+ return;
+ }
+
+ /*
+ * It is probably a good idea to ensure previous
+ * state other than the old window ID is reset
+ * and zeroed.
+ */
+ wdp->session = NULL;
+ memset(&wdp->surface, 0, sizeof(wdp->surface));
+
+ /*
+ * Now we can remove this window from the list
+ * of windows we are tracking and add it to the
+ * cache.
+ */
+ TAILQ_REMOVE(&state->winq, wdp, link);
+ oda_window_cache(wdp);
+}
/*
* Check if a point is within the bounds of
@@ -78,6 +187,34 @@ oda_check_point(struct oda_window *wp, struct oda_point *point)
}
/*
+ * Clean up after ourselves and release
+ * each entry of the wcache.
+ *
+ * Returns 0 on success.
+ */
+static int
+oda_free_wcache(void)
+{
+ struct oda_window *wdp, *next;
+
+ if (wcache_cookie != ODA_COOKIE) {
+ return -1;
+ }
+
+ /*
+ * Go through each entry and call free()
+ * on them.
+ */
+ wdp = TAILQ_FIRST(&wcache);
+ while (wdp != NULL) {
+ next = TAILQ_NEXT(wdp, link);
+ free(wdp);
+ wdp = next;
+ }
+ return 0;
+}
+
+/*
* Plot a pixel onto a window
*
* @state: ODA state pointer
@@ -176,7 +313,7 @@ oda_reqwin(struct oda_wattr *params, struct oda_window **res)
}
/* Allocate a new window */
- wp = malloc(sizeof(*wp));
+ wp = oda_window_alloc();
if (wp == NULL) {
return -ENOMEM;
}
@@ -205,6 +342,61 @@ oda_reqwin(struct oda_wattr *params, struct oda_window **res)
}
/*
+ * Move a window to a new position on the
+ * screen.
+ *
+ * @state: ODA state pointer
+ * @params: Arguments to this function
+ */
+int
+oda_movewin(struct oda_state *state, struct oda_movewin *params)
+{
+ struct oda_window *win;
+ struct gfx_shape *wsurf;
+ struct gfx_region r;
+ odadimm_t w, h;
+ odapos_t x, y, x_f, y_f;
+ odapos_t to_x, to_y;
+ uint32_t i = 0;
+ int error;
+
+ /* Make sure arguments are valid */
+ if (state == NULL || params == NULL) {
+ return -EINVAL;
+ }
+
+ /* We need the window */
+ if ((win = params->wp) == NULL) {
+ return -EINVAL;
+ }
+
+ /* Verify state cookie */
+ if ((error = oda_cookie_verify(state)) != 0) {
+ return error;
+ }
+
+ wsurf = &win->surface;
+ to_x = params->to_x;
+ to_y = params->to_y;
+
+ r.x = wsurf->x;
+ r.y = wsurf->y;
+ r.width = wsurf->width;
+ r.height = wsurf->height;
+
+ /*
+ * We will copy the window to the new location and
+ * fill where the old window was with GFX_BLACK.
+ *
+ * TODO: Handle overlapping of windows
+ */
+ gfx_copy_region(&state->gctx, &r, to_x, to_y);
+ wsurf->x = to_x;
+ wsurf->y = to_y;
+ return 0;
+}
+
+/*
* Register a window into the current ODA state.
* Everytime a compositor requests a window, we
* must keep track of it.
@@ -255,7 +447,15 @@ oda_termwin(struct oda_state *state, struct oda_window *win)
return error;
}
- TAILQ_REMOVE(&state->winq, win, link);
- free(win);
+ oda_window_release(state, win);
return 0;
}
+
+/*
+ * Shutdown the ODA library
+ */
+int
+oda_shutdown(struct oda_state *state)
+{
+ return oda_free_wcache();
+}